Arkar

The Planet
One of those planets which is only on the border of 'liveability' for the average unmodified human being. Crops can be grown almost all of the year so long as adequete moisture is drawn from the atmosphere, though agriculture only occurs on a sustanance level. The chief 'product' of this planet comes from the deep-mines which dot it's surface. These mines are constantly pushing out a number of rare materials in large quantities, providing for those groups which own them a steady income. However, it is exactly this that makes the planet into a rather brutal wasteland thanks to the intense and ever-present conflicts which rage for the control of those mines.

Timeline
142 AFTL 151 AFTL 152 AFTL 201 AFTL 221 AFTL 225 AFTL 275 AFTL [Current Date]
 * Colony founded by a half-dozen independant mining firms.
 * Three major settlements founded, alongside one orbital station.
 * Orbital Station destabilized, likely due to sabatoge.  Catastrophic crash into planet, formation of the Great Crater.
 * Conflicts break out between three groundside settlements, all are all-but destroyed by paramilitary forces of conflicting firms.  Small settlements sprout up everywhere, often with factions of the founding firms breaking up even further as loyalties were strained.
 * All colonization is finally restricted [for the first time of many] on the planet thanks to the influx of those who sought their fortunes coming to the planet and bringing it's population above levels of a simple border-colony.   High-casualty rates of both miners, just as well as of the mercenaries hired to either take their holdings from them or defend them contributes to the huge fluctuations in population which occur constantly.
 * Brief universal 'cease-fire' across all of the factions of the planet as they work together to supply The Fleet and The Marines with raw material during the Traverse's Dispute.
 * Back to the 'status quo' only six weeks after the end of Conflicts in nearby space.
 * Current date, constant skirmishes and conflicts are the 'status quo' of the planet.  Average inhabitant of the world is either a miner or a mercenary, and life-expectancy in the field is something to the order of mere months, though during those same months they are paid what is equivalent to a decade's pay on most similar colony worlds thanks to the incredible riches that still lie in Arkar's deep-mines.